/**
 * The RGB color model is an additive color model in which red, green, and blue light are added
 * together in various ways to reproduce a broad array of colors. The name of the model comes from
 * the initials of the three additive primary colors, red, green, and blue. Meanwhile, the HSV
 * representation models how colors appear under light. In it, colors are represented using three
 * components: hue, saturation and (brightness-)value. This file provides functions for converting
 * colors from one representation to the other. (description adapted from
 * https://en.wikipedia.org/wiki/RGB_color_model and https://en.wikipedia.org/wiki/HSL_and_HSV).
 */

/*
Doctests
Expected RGB-values taken from https://www.rapidtables.com/convert/color/hsv-to-rgb.html
Test hsvToRgb-method

> hsvToRgb(0, 0, 0)
[0, 0, 0]
> hsvToRgb(0, 0, 1)
[255, 255, 255]
> hsvToRgb(0, 1, 1)
[255, 0, 0]
> hsvToRgb(60, 1, 1)
[255, 255, 0]
> hsvToRgb(120, 1, 1)
[0, 255, 0]
> hsvToRgb(240, 1, 1)
[0, 0, 255]
> hsvToRgb(300, 1, 1)
[255, 0, 255]
> hsvToRgb(180, 0.5, 0.5)
[64, 128, 128]
> hsvToRgb(234, 0.14, 0.88)
[193, 196, 224]
> hsvToRgb(330, 0.75, 0.5)
[128, 32, 80]

Test rgbToHsv-method
function "approximatelyEqualHsv" needed because of small deviations due to rounding for the RGB-values.
> approximatelyEqualHsv(rgbToHsv(0, 0, 0), [0, 0, 0])
true
> approximatelyEqualHsv(rgbToHsv(255, 255, 255), [0, 0, 1])
true
> approximatelyEqualHsv(rgbToHsv(255, 0, 0), [0, 1, 1])
true
> approximatelyEqualHsv(rgbToHsv(255, 255, 0), [60, 1, 1])
true
> approximatelyEqualHsv(rgbToHsv(0, 255, 0), [120, 1, 1])
true
> approximatelyEqualHsv(rgbToHsv(0, 0, 255), [240, 1, 1])
true
> approximatelyEqualHsv(rgbToHsv(255, 0, 255), [300, 1, 1])
true
> approximatelyEqualHsv(rgbToHsv(64, 128, 128), [180, 0.5, 0.5])
true
> approximatelyEqualHsv(rgbToHsv(193, 196, 224), [234, 0.14, 0.88])
true
> approximatelyEqualHsv(rgbToHsv(128, 32, 80), [330, 0.75, 0.5])
true

*/

/**
 * Conversion from the HSV-representation to the RGB-representation.
 *
 * @param hue Hue of the color.
 * @param saturation Saturation of the color.
 * @param value Brightness-value of the color.
 * @return The tuple of RGB-components.
 */
function hsvToRgb (hue, saturation, value) { // eslint-disable-line no-unused-vars
  if (hue < 0 || hue > 360) {
    throw new Error('hue should be between 0 and 360')
  }

  if (saturation < 0 || saturation > 1) {
    throw new Error('saturation should be between 0 and 1')
  }

  if (value < 0 || value > 1) {
    throw new Error('value should be between 0 and 1')
  }

  const chroma = value * saturation
  const hueSection = hue / 60
  const secondLargestComponent = chroma * (1 - Math.abs(hueSection % 2 - 1))
  const matchValue = value - chroma

  return getRgbBySection(hueSection, chroma, matchValue, secondLargestComponent)
}

/**
 * Conversion from the RGB-representation to the HSV-representation.
 *
 * @param red Red-component of the color.
 * @param green Green-component of the color.
 * @param blue Blue-component of the color.
 * @return The tuple of HSV-components.
 */
function rgbToHsv (red, green, blue) { // eslint-disable-line no-unused-vars
  if (red < 0 || red > 255) {
    throw new Error('red should be between 0 and 255')
  }

  if (green < 0 || green > 255) {
    throw new Error('green should be between 0 and 255')
  }

  if (blue < 0 || blue > 255) {
    throw new Error('blue should be between 0 and 255')
  }

  const dRed = red / 255
  const dGreen = green / 255
  const dBlue = blue / 255
  const value = Math.max(Math.max(dRed, dGreen), dBlue)
  const chroma = value - Math.min(Math.min(dRed, dGreen), dBlue)
  const saturation = value === 0 ? 0 : chroma / value
  let hue

  if (chroma === 0) {
    hue = 0
  } else if (value === dRed) {
    hue = 60 * (0 + (dGreen - dBlue) / chroma)
  } else if (value === dGreen) {
    hue = 60 * (2 + (dBlue - dRed) / chroma)
  } else {
    hue = 60 * (4 + (dRed - dGreen) / chroma)
  }

  hue = (hue + 360) % 360

  return [hue, saturation, value]
}

function approximatelyEqualHsv (hsv1, hsv2) { // eslint-disable-line no-unused-vars
  const bHue = Math.abs(hsv1[0] - hsv2[0]) < 0.2
  const bSaturation = Math.abs(hsv1[1] - hsv2[1]) < 0.002
  const bValue = Math.abs(hsv1[2] - hsv2[2]) < 0.002

  return bHue && bSaturation && bValue
}

function getRgbBySection (
  hueSection, chroma, matchValue, secondLargestComponent) {
  function convertToInt (input) {
    return Math.round(255 * input)
  }

  let red
  let green
  let blue

  if (hueSection >= 0 && hueSection <= 1) {
    red = convertToInt(chroma + matchValue)
    green = convertToInt(secondLargestComponent + matchValue)
    blue = convertToInt(matchValue)
  } else if (hueSection > 1 && hueSection <= 2) {
    red = convertToInt(secondLargestComponent + matchValue)
    green = convertToInt(chroma + matchValue)
    blue = convertToInt(matchValue)
  } else if (hueSection > 2 && hueSection <= 3) {
    red = convertToInt(matchValue)
    green = convertToInt(chroma + matchValue)
    blue = convertToInt(secondLargestComponent + matchValue)
  } else if (hueSection > 3 && hueSection <= 4) {
    red = convertToInt(matchValue)
    green = convertToInt(secondLargestComponent + matchValue)
    blue = convertToInt(chroma + matchValue)
  } else if (hueSection > 4 && hueSection <= 5) {
    red = convertToInt(secondLargestComponent + matchValue)
    green = convertToInt(matchValue)
    blue = convertToInt(chroma + matchValue)
  } else {
    red = convertToInt(chroma + matchValue)
    green = convertToInt(matchValue)
    blue = convertToInt(secondLargestComponent + matchValue)
  }

  return [red, green, blue]
}
